Agent Skill
2/7/2026

js-safety

Crockford's JS Good Parts

O
objective
0GitHub Stars
1Views
npx skills add Objective-Arts/lens

SKILL.md

Namejs-safety
DescriptionCrockford's JS Good Parts

name: js-safety description: "JS Good Parts"

Douglas Crockford JavaScript Philosophy

Applying Douglas Crockford's defensive JavaScript philosophy from "JavaScript: The Good Parts" and JSLint. The language has good parts and bad parts—use only the good parts.


Core Philosophy

The Good Parts Exist

JavaScript has more bad parts than good parts. Professional JavaScript means knowing which parts to avoid entirely.

"JavaScript is the only language people feel they don't need to learn before using."

Subset Is Sufficient

You don't need all of JavaScript. A disciplined subset produces better programs than the full language.


The Bad Parts (Avoid Entirely)

Global Variables

// BAD: Implicit global
function bad() {
  x = 5;  // Creates global!
}

// GOOD: Explicit scope
function good() {
  const x = 5;
}

== vs ===

// BAD: Type coercion chaos
'' == '0'           // false
0 == ''             // true
0 == '0'            // true
false == 'false'    // false
false == '0'        // true

// GOOD: Always use ===
if (value === expected) { ... }

with Statement

// NEVER use with - ambiguous scope
with (obj) {
  a = b;  // Is this obj.a = obj.b? obj.a = b? a = obj.b?
}

eval

// NEVER use eval - security and performance disaster
eval(userInput);  // Code injection vulnerability

// Also avoid: new Function(), setTimeout with strings
setTimeout("doThing()", 100);  // BAD
setTimeout(doThing, 100);       // GOOD

Bitwise Operators

// Avoid in most cases - rarely needed, often confused with logical
if (a & b) { }   // Bitwise AND - probably meant &&
if (a | b) { }   // Bitwise OR - probably meant ||

The Good Parts (Use These)

Functions as First-Class Objects

// Functions are values
const double = x => x * 2;
const numbers = [1, 2, 3].map(double);

// Closures for encapsulation
function counter() {
  let count = 0;
  return {
    increment: () => ++count,
    get: () => count
  };
}

Object Literals

// Simple, readable object creation
const point = {
  x: 10,
  y: 20,
  distance(other) {
    return Math.sqrt(
      Math.pow(this.x - other.x, 2) +
      Math.pow(this.y - other.y, 2)
    );
  }
};

Array Methods

// Functional iteration - no manual loops
const adults = people
  .filter(p => p.age >= 18)
  .map(p => p.name)
  .sort();

Module Pattern

// Encapsulation through closures
const myModule = (function() {
  // Private
  let privateVar = 0;
  function privateMethod() { }

  // Public API
  return {
    publicMethod() {
      privateMethod();
      return privateVar;
    }
  };
})();

Defensive Patterns

Fail Fast

function divide(a, b) {
  if (typeof a !== 'number' || typeof b !== 'number') {
    throw new TypeError('Arguments must be numbers');
  }
  if (b === 0) {
    throw new RangeError('Cannot divide by zero');
  }
  return a / b;
}

Default Parameters

// Guard against undefined
function greet(name = 'Guest') {
  return `Hello, ${name}`;
}

Object.freeze for Constants

const CONFIG = Object.freeze({
  API_URL: 'https://api.example.com',
  TIMEOUT: 5000
});
// CONFIG.API_URL = 'x';  // Throws in strict mode

JSLint Rules (Apply These)

  1. Declare variables at top of function
  2. One var/let/const per declaration
  3. Always use braces for blocks
  4. No fallthrough in switch
  5. Strict equality only (===, !==)
  6. No bitwise unless intentional
  7. No eval, with, or implied globals

When to Apply

ScenarioApply Crockford
Legacy JS codebaseYes - identify bad parts
Code reviewYes - flag dangerous patterns
New utility libraryYes - defensive style
Modern React/VuePartially - frameworks have own conventions
TypeScriptLess critical - types catch many issues

Source Material

  • "JavaScript: The Good Parts" (2008)
  • JSLint and its documentation
  • Crockford on JavaScript (video series)
  • JSON specification (Crockford invented JSON)
Skills Info
Original Name:js-safetyAuthor:objective