Agent Skill
2/7/2026

unicorn-or-bust

Start the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression.

S
smithery
1GitHub Stars
3Views
npx skills add smithery-ai/skills

SKILL.md

Nameunicorn-or-bust
DescriptionStart the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression.

name: unicorn-or-bust description: Start the Unicorn or Bust game. Use this skill when a user wants to play the Unicorn or Bust game - a choose your own adventure game where you play as a startup founder navigating challenges to build a unicorn. The game is powered by the unicorn-or-bust MCP server with dynamic challenges, resource management (runway, morale, product, investor hype), and stat progression. mcpServers:


Unicorn or Bust

A choose-your-own-adventure startup simulation game where players navigate challenges as a founder trying to build a unicorn company.

Game Overview

The player creates a founder character with:

  • Founder Name - Funny/satirical names work best (e.g., "Russ Hanneman", "Clark Zuckberg")
  • Pitch - Hilarious one-liner startup concept
  • Archetype - Character type (e.g., "The Hustler", "The Visionary")
  • Archetype Stat - Core strength: technical, hustle, or credibility
  • Fatal Flaw - Character weakness that can trigger disadvantages

Gameplay Flow

1. Start the Game

Call start_game with founder setup and the first challenge. It's useful to ask the user for their character name and one-liner. If user does not respond, make up something creative and funny.

2. Play Turns

Call play_turn for each player decision. Do NOT describe next challenge options in your text — they appear in the UI. Only narrate what happened.

Resource Management

  • Runway - Cash available (always visible)
  • Morale - Team morale (unlocks month 3)
  • Product - Product market-fit (unlocks month 5)
  • Investor Hype - Investor interest (unlocks month 7)

Game End Condition

Stop calling play_turn when the game ends (omit nextChallenge in the final turn).

Key Principles

  • Keep text concise - UI shows options and stats, focus your narration on story/consequence
  • Make choices matter - Outcomes reflect the chosen path and trigger consequences
  • Escalate challenges - Increase difficulty as months progress
  • Use the flaw - Trigger the founder's fatal flaw strategically for drama
  • Balance risk/reward - Create meaningful dilemmas with tradeoffs
Skills Info
Original Name:unicorn-or-bustAuthor:smithery